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Phantasy Star Online 2 Vita Beta Title Screen

Let’s face it; the original Phantasy Star Online is outdated. It’s still a great game, don’t get me wrong. But, with the nostalgia goggles off, it’s the video game equivalent of spoiled milk: once fantastic, but now just clunky, lumpy, messy, and a bit odd.

So, with that in mind, Sega brought out the big guns with Phantasy Star Online 2. It was released in Japan late last year. Long story short, the game is good. It fixes plenty of issues from the original PSO, it takes a page out of various contemporary action RPGs to update things a bit, and it even adds some interesting ideas to boot. And it’s free to play.

But that’s the PC version. How about this Vita beta? How does it stack up? What does it foretell about the official release? Will it be the PS Vita’s killer app? Well, let’s dive right in and see.

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So, friends — you just got a PlayStation Vita because that shit was on sale for $179 bucks and you just couldn’t say no? Good on you! The PlayStation Vita is a terrific handheld device, despite what naysayers and angry fanboys have to say about it. One thing you’re probably going to hear is “OMG VITA SUX NO GOOD GAMES”, which is pretty much the same tired ass argument Xbox fanboys used against PlayStation 3 owners during its first year or two as well. Rest assured, the Vita not only has games, but it’s got a whole lot of really good games. While certain games like Sound Shapes are unique and awesome, the PS Vita’s got a whole lot of stuff that’s almost identical if not better than its console counterpart.

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Earlier this afternoon, the Wall Street Journal (a newspaper known for investment strategies, stock portfolio options, and other financial planning consideration) posted a review for Gearbox’s latest installment Borderlands 2. Immediately, Twitter and the gaming industry went nuts, including a bunch of personal attacks on writer Adam Najberg. While I personally tweeted that I felt the WSJ had almost immediately destroyed their credibility for writing game reviews, after a lot of thought and consideration I’ve come to the decision that there’s a very real chance that this review could be the best possible thing that could have happened for Borderlands 2, save maybe a boycott from some random association.

Think about it – the WSJ isn’t a newspaper that typically covers entertainment mediums. There’s a good chance that they’re trying to appeal to a younger audience (especially given the multitude of young tycoons and moguls these days) but there’s an entire crowd of people who haven’t considered video games (outside of Angry Birds or Tetris) who are now going to be looking at (and most likely reading) a review for a fairly niche FPS/RPG hybrid that succeeded when it should have failed. If there were a real life ‘little engine that could’ Borderlands most certainly is it. Continue Reading…

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Sony’s PlayStation Plus program has been in effect for roughly two years now, and has given away a multitude of games, media, and services to PlayStation Plus subscribers since its inception.  With the announcement that next month’s free game would be Rockstar’s legendary Red Dead Redemption, I decided to delve into my experiences with PlayStation Plus over the past six months, and give an overview about the games/services I’ve received.  Being a particularly broke gamer, every purchase I make is based on the dollars-to-fun factor,  so I’ll have a sentence listing the original retail price and whether or not it would have warranted a purchase. Continue Reading…

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I love the God of War series. I played the original game when it came out on PS2. I played the second the moment it came out. I played them both again when they were released in HD in the God of War Collection. I played the shit out of number 3, and even got the Ultimate Edition that came with Pandora’s Box. I have an unbiased love of this franchise and of Kratos, the lead protagonist, and will defend it’s blood-soaked glory from any naysayer against mindless violence. It’s visceral, surreal and intense. Kratos is a great character (say whatever you will about lack of depth), and is the true incarnation of chaos and destruction. I love him.

This is why when I heard the news regarding the latest installment of the franchise, God of War: Ascension, getting some questionable censoring, I had to speak out.

In an interview done near E3 2012 with God of War: Ascension game design manager David Hewitt revealed that the 6th game of the bloody story of Kratos will tone back on the violence, specifically violence on women.  So I can assume there’ll be no female bosses or general enemies, like the Sirens and gorgons.  Kratos will somehow ignore all the female gods and all their misdeeds because Sony Santa Monica is afraid to get yelled at by feminists. Continue Reading…